24282 packages
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This set of packages makes upSqueakland's Etoys image. We intend to bring them closer to the Trunk release so eventually we can share a code base.You need at least anEtoys 4.1 dev image. Then load updates. Use Monticello to commit …
Squeak Trunk
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These are some classes that are removed by Sunit-removal,but are not part of SUNIT 3.1. The classes (TestViaMethodCall, VerifierOfProperty, Verifier)are now in the system cathegoy "Protocols-Examples", all"example-for" methods are in the according DVS-category. Original documentation (from Verifier class comment): Instead …
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You might want to read aboutSqueak's Community Development Model. If you are not a core developer here is where you can submit suggested changes to Squeak. This repository is open to all reasonable submissions.Tests are always appreciated.Once a package is …
Squeak Trunk
squeak
You might want to read aboutSqueak's Community Development Model. If you are not a core developer here is where you can submit suggested changes to Squeak. This repository is open to all reasonable submissions.Tests are always appreciated.Once a package is …
Squeak Trunk
squeak
Allows the creation and manipulation of objects which contain their own behavior - ie are their own class. A la Self, Io, NewtonScript etc.
SqueakMap
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This is Bob Arning's PunchedCard morph, updated for Squeak 3.7 and with a few embellishments. Posted with Bob's permission. Any errors in the enhancements to Bob's original posting are mine alone (dtl).
SqueakMap
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I provide a hash tree (a kind of KeyedSet) that does not modify itself. I am written for Squeak 5.x, where x is at least 2. I am currently in very early development.
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A simple puzzle: you can push around 15 NumberedSquares until they are ascendingly sorted according to their numbers. Click at individual squares to push them towards the empty slot and sort them manually or ask the program to do it …
SqueakMap
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A set of generic morph classes crafted to look and behave like stackable puzzle pieces with a string label. These can be used to build 'snapping blocks' based user interfaces like in 'Scratch'. To get a feel for it evaluate …
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The Pluggable WebServer (PWS) is a web server and toolkit for flexibly creating CGI scripts. Mark Guzdial designed and implemented it to help him create different kinds of collaborative tools: e.g. Virtual Other-Than-Communities. PWS builds on the work of Georg …
SqueakMap
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Posted to the Squeak email list as "[ENH] PWS Removal". Registered on SqueakMap to encourage testing!
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This package aims to help package maintainers with quality control. It starts out simple, but will almost certainly grow into something useful :)
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A example game of the book:'Squeak by Example', using Squeak (of course);)
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This package contains a work-in-progress implementation of QuA, a Quality-of-Service (QoS) Aware component middleware architecture. Like any middleware, this implementation provides a high-level interface to access system services such as remote communication. The primary goal of QuA is to support …
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This package contains a proof of concept remote protocol for the QuA Component Middleware platform. It depends on the following packages:QuA Component Middleware (0.1)KOMServices (1.0)
SqueakMap
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Separated from the QuATests package as there was some notion that the same components may be reused by multiple tests, or perhaps not needed at all.
SqueakMap
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This package contains test suites that demonstrate minimal functionality of the QuA Component Middleware. Depends on the following packages:QuA Component MiddlewareQuA QRMI
SqueakMap
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This class library add the ability to handle Quaternion as easily as Complex numbers. They can be formed with real and unreal part same as Complex:1 + 3 i - 2 j + 1 k Quaternion can do arithmetic (non …
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My copy of the sample application for Squeak By Example.
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Leraning Squeak
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The Quinto game from Squeak by Example
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Squeak by Example demo Quinto project
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The Quinto Game from Squeak by Example
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