4365 packages — page 94

PackageInfo-Base

Monticello package 'PackageInfo-Base' in the squeak51 repository at source.squeak.org. Latest PackageInfo-Base-mt.69.mcz; 1 version.
Squeak Trunk squeak

PackageInfo-Base

Monticello package 'PackageInfo-Base' in the squeak52 repository at source.squeak.org. Latest PackageInfo-Base-jr.70.mcz; 1 version.
Squeak Trunk squeak

PackageInfo-Base

Monticello package 'PackageInfo-Base' in the squeak53 repository at source.squeak.org. Latest PackageInfo-Base-mt.71.mcz; 1 version.
Squeak Trunk squeak

PackageInfo-Base

Monticello package 'PackageInfo-Base' in the squeak60 repository at source.squeak.org. Latest PackageInfo-Base-eem.76.mcz; 1 version.
Squeak Trunk squeak

PackageInfo-Base

Monticello package 'PackageInfo-Base' in the squeak61 repository at source.squeak.org. Latest PackageInfo-Base-ct.81.mcz; 1 version.
Squeak Trunk squeak

PackageInfo-Base

Monticello package 'PackageInfo-Base' in the inbox repository at source.squeak.org. Latest PackageInfo-Base-lrnp.76.mcz; 6 versions.
Squeak Trunk squeak

PackageInfo-Base

Monticello package 'PackageInfo-Base' in the treated repository at source.squeak.org. Latest PackageInfo-Base-mt.71.mcz; 11 versions.
Squeak Trunk squeak

PackageInfo-Base

Monticello package 'PackageInfo-Base' in the trunk repository at source.squeak.org. Latest PackageInfo-Base-ct.81.mcz; 53 versions.
Squeak Trunk squeak

PackageInfo-Extras

SqueakMap squeak

PackageInfo-UI

Monticello package 'PackageInfo-UI' in the trunk repository at source.squeak.org. Latest PackageInfo-UI-fbs.3.mcz; 3 versions.
Squeak Trunk squeak

PackageLoader

A simple script based loading mechanism to load a cuple of packages at once.Some more features:pre- and post-load code for each packageauto-dialog request for optional packagesauto-dialog request for password protected repositoriesverification before loading packages...Feel free to modify or add you …
SqueakSource

PackagesForSqueak

Proposition for a package mechanism in Squeak
SqueakSource squeak

PacketStudio

Packet Studio analyses TCP/IP protocol traces from pcap files. Similar to Ethereal but targetted towards specific high-level analysis, initially taking in pairs of captures from each endpoint of a TCP connection and graphing the flow of packets to show delay …
SqueakSource

PageRank

Monticello package 'PageRank' in the pagerank repository at source.lukas-renggli.ch. Latest PageRank-lr.6.mcz; 6 versions.
Lukas Renggli Source

PageRank

Monticello package 'PageRank' in the unsorted repository at source.lukas-renggli.ch. Latest PageRank-lr.6.mcz; 6 versions.
Lukas Renggli Source

pajaros

SqueakSource

PAM-GSoC-25-Project

This is the repository that is my entire work in GSoC 25 project. 🌞 Org Name : Pharo Consortium | Project Name : PAM - Pharos' TTS model 🎼🎤
GitHub pharo

PaneResizerMorph

PaneResizerMorph lets you resize two adjacent submorphs within any owner morph by dragging their common border with the mouse. By default, a PaneResizer is invisible ('transparent') and makes itself be noticed by changing the mouse cursor on 'fly over' indicating …
SqueakMap squeak

Pango

Monticello package 'Pango' in the etoys repository at source.squeak.org. Latest Pango-bf.2.mcz; 2 versions.
Squeak Trunk squeak

ParallelPort

An etoy to access the parallel port.Windows users:It requires theIOST for Squeakproject and FFI.Linux users:You will have to download thislibraryand place it on the vm directory. Make sure you have FFI installed in your image. Also, in order to avoid …
SqueakSource squeak

ParkingJam

Jeu Parking Jam dans Pharo, modèle d'objet, affichage ASCII, console et solution par force brute
GitHub pharo

Pastell

Monticello package 'Pastell' in the SqueakMap repository at source.squeak.org. Latest Pastell-gc.10.mcz; 1 version.
Squeak Trunk squeak

pathname

Loose methods for dealing with path, filenames and all that stuff
SqueakSource

Pattern

Monticello package 'Pattern' in the fpm repository at source.lukas-renggli.ch. Latest Pattern-lr.39.mcz; 22 versions.
Lukas Renggli Source

PBELightsOutBTC

The game consists of a grid of lights. When the game starts, a set of these lights (random, or one of a set of stored puzzle patterns) are switched on. Pressing one of the lights will toggle it and the …
SqueakSource