615 packages — page 6

CardCombat

A game that simulates a fight using dice and a specialized deck of cards
SqueakSource

CardGame

SmalltalkHub

CardsGame

SqueakSource

CellGame

Esempio Morph da manuale Pharo by Example
SqueakSource pharo

Cephei

Toy box that comes with all the building blocks and tools required for creating data-driven automatons that are easy to suspend, restart, and file in/out. I take a declarative approach to modeling state; tell me what states you have and …
SqueakSource squeak

Chess Castling Fix

I added two new methods to ChessMoveGenerator and a bunch of constants to ChessConstants. Briefly, a bug in the chess game is that it will castle when either the king or rook is under attack, or any of the intermediate …
SqueakMap squeak

Chess Game

This is the original version of the chess game in Squeak. It is smaller and faster than the versions found in Squeak 3.6 or later and also fixes various bugs in the game by reverting all the so-called "cleanups" that …
SqueakMap squeak

Chip-8 emulator for Smalltalk

This project is a Chip 8 emulator (interpreter) written in Smalltalk. The original goal of these project was to learn how to code a simple emulator in smalltalk. You can get Chip-8 roms at https://www.zophar.net/pdroms/chip8/chip-8-games-pack.html Execute:Chip8Presenter runProgram: '/path/to/rom/filename'. The original …
SqueakMap squeak

Chip8

This project is a Chip-8 emulator (interpreter) written in Smalltalk.Execute Chip8 runProgram: '/path/to/rom/filename'.You can get Chip-8 roms at https://www.zophar.net/pdroms/chip8/chip-8-games-pack.htmlRegular Keys (see wiki)
SqueakSource

CodAFramework

"A meta-level architecture for describing a wide range of object behaviour models. CodA can be thought of as a generic object engine framework in wich users define, on a per-object or even per-user basis, how object's behave computationally." This is …
SqueakSource pharo

Collectable

Collectable is an application project to manage / display / get informations for stuff collector in Pharo. Targeting is video games collection.
GitHub pharo MIT

Conduit

A lightweight, hybrid template-loading engine for Pharo.
GitHub pharo

ControlLab

A simple Etoys interface with the Lego Dacta Control Lab.It requires the Physical Etoys package as well as the fix for named serial ports.
SqueakSource squeak

conway-model

A Conway's Game of Life model implemented with Cormas platform
GitHub MIT

Conway's Game of Life

Rosetta Code

corewar

The legendary Core War game.About Core WarCore War infopagePackages Dependencies: Vasili's Regex
SqueakSource

corewar-stimport

Core War game implemented in Squeak Smalltalk (imported from squeaksource.com)
GitHub squeak

cormas-game-server

A plugin that launches a web server for Cormas games
GitHub MIT

cormas-gaming

Cormas extension adding support for serious games
GitHub MIT

crazydriver

This project is to develop smalltalk game "Crazy Driver". Players can control a car on the road. Players can increase and decrease speed of a car. Besides, there will be other cars or motor cycles which come from this other …
SqueakSource

Croquet Croquet for Croutons

Some parts and pieces to allow the game of Croquet to be played in the Croquet environment. Strictly for croutons. Or is it croquettes? Requires the ODE-Croquet sar file referenced below to be loaded first. Then you have to instantiate …
SqueakMap squeak

crush3p

Myg Project - for the candy crush game in Pharo
GitHub pharo MIT

CS598Asteroids

A Squeak implementation of the game Asteroids. Created for CS598rej, summer 2010.
SqueakSource squeak

Cuis-Smalltalk-WallpaperEngine

GitHub cuis MIT

CWBSBEQuinto

The Quinto game from Squeak By Example.
SqueakSource squeak