Winter is a 2D game engine for Pharo Smalltalk
<p align="center"><img src="assets/logos/128x128.png">
<h1 align="center">Winter</h1>
<p align="center">
Winter is a framework to develop games in 2D using Smalltalk.
<br>
<a href="docs/"><strong>Explore the docs »</strong></a>
<br>
<br>
<a href="https://github.com/ba-st/Winter/issues/new?labels=Type%3A+Defect">Report a defect</a>
|
<a href="https://github.com/ba-st/Winter/issues/new?labels=Type%3A+Feature">Request feature</a>
</p>
</p>
[](https://github.com/ba-st/Winter/actions?query=workflow%3ABuild)
[](https://codecov.io/gh/ba-st/Winter/branch/release-candidate)
[](https://pharo.org)
[](https://pharo.org)
It's built on top of [Storm][] from [Esteban][], providing a conceptual framework to simplify the creation of games in two dimensions.
## License
- The code is licensed under [MIT](LICENSE).
- The documentation is licensed under [CC BY-SA 4.0](http://creativecommons.org/licenses/by-sa/4.0/).
## Quick Start
- Download the latest [Pharo 32](https://get.pharo.org/) or [64 bits VM](https://get.pharo.org/64/).
- Download a ready to use image from the [release page](https://github.com/ba-st/Winter/releases/latest)
- Explore the [documentation](docs/)
## Examples
To find some premade examples visit <a href="https://github.com/apiorno/Winter-Examples">Winter Examples</a>
## Installation
To load the project in a Pharo image, or declare it as a dependency of your own project follow this [instructions](docs/Installation.md).
## Contributing
Check the [Contribution Guidelines](CONTRIBUTING.md)
[esteban]: https://github.com/estebanlm
[storm]: https://github.com/cdlm/pharo-storm
[chipmunk2d physics engine]:https://chipmunk-physics.net/