[inactive] Prototype #5
# zells (prototype five) This is the fifth incarnation of a *zells* prototype, implemented with Squeak Smalltalk. Its programming model is described [here](https://github.com/zells/core/blob/master/model.md). You can find a demo of this prototype [here](https://www.youtube.com/watch?v=T0fLZ8XceLo). ## Installation Download [Squeak Smalltalk] and run the included image. After you've cloned the project with [git], file-in the files in the [`file-outs` folder](https://github.com/zells/five/blob/master/file-outs) by drag-and-dropping them into the running image. [Squeak Smalltalk]: http://squeak.org/ [git]: https://git-scm.com/ ## Usage Paste the code blocks into a *workspace* and execute (*do-it*) each line individually. ### Reception ```smalltalk (Z5ListenerZellMorph new) openInHand. (Z5StemZellMorph for: (Z5StemZell thatIsA: '"Hello World"')) openInHand. ``` ### Control ```smalltalk (Z5TurtleZellMorph new) openInHand. (Z5StemZellMorph for: (Z5StemZell named: #go)) openInHand. (Z5StemZellMorph for: (Z5StemZell named: #turn)) openInHand. ``` ### Transmission ```smalltalk (Z5DishMorph for: Z5Dish new) openInWindow openInHand. (Z5EmitterZellMorph new) openInHand. ``` ```smalltalk (Z5StemZellMorph for: (Z5StemZell named: 'understood signals̀')) openInHand. ``` ```smalltalk (Z5ButtonZellMorph new) openInHand. ``` ### Reaction ```smalltalk (Z5StemZellMorph for: (Z5StemZell named: #hey)) openInHand. (Z5ZellMorph for: (Z5DynamicZell doing: [ :s :z | (s name = #hey) ifTrue: [z emit: (Z5StemZell named: #ho)]])) openInHand. ``` ### Repetition ```smalltalk Z5ClockZellMorph new openInHand. ``` ### Arithmetic ```smalltalk (Z5StemZellMorph for:(Z5NumberZell named:#distance thatIsA: '3')) openInHand. ``` ### Spiral ```smalltalk (Z5StemZellMorph for: (Z5StemZell named: #go thatIsA: 'distance')) openInHand. (Z5StemZellMorph for: (Z5StemZell new haveA: (Z5StemZell named: #target thatIsA: '"distance"'); haveA: (Z5StemZell named: #increaseBy thatIsA: '0.1'))) openInHand. (Z5StemZellMorph for: (Z5StemZell named: #turn)) openInHand. ```