World Dynamic Engine - A 3D graphics engine for Pharo
# WODEN Engine - World Dynamic Engine ### A 3D graphics engine for Pharo ## Requirements ### 3D Graphics Card Woden communicates with the 3D graphics via the abstract-gpu abstraction layer. #### Windows and Linux Woden on Windows requires a modern graphics card with support for Vulkan. #### OS X Woden on OS X requires a Mac with support for the Metal API. ## Loading Woden Woden can be loaded in a 64 bits Pharo 9 image by running the following script in a playground: ```smalltalk Metacello new baseline: 'WodenEngine'; repository: 'github://woden-engine/woden'; load ``` ## Woden samples For checking the Woden samples, you should check the class side of WDASceneExamples for some examples, or you can just run the following script for blue window: ```smalltalk model := WDAModel new. model openWith: (WDASolidColorViewSample new color: Color blue) ``` ## Bug reporting For bug reporting, use the GitHub issue tracker at the Woden repository https://github.com/woden-engine/woden